--[[ MIT License Copyright (c) 2019 emmachase Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local util = require("modules.regex.util") local emitter = {} -- local counter = 0 -- local function makeName() -- counter = counter + 1 -- return "n" .. counter -- end --[[ local states = { s1 = function(nextChar) ... end, ... } local acceptStates = {s1 = true, ...} return function match(str) local strlen = #str local state = s1 local allMatches, ai = {}, 1 for startChar = 1, strlen do -- Conditional upon properties.clampStart local ci = 0 while state and ci <= strlen do if acceptStates[state] then if ci == strlen then -- Conditional upon properties.clampEnd allMatches[ai] = {str:sub(1, ci), startChar, ci + startChar - 1} end end state = states[state](str:sub(ci + 1, ci + 1)) ci = ci + 1 end end return unpack(allMatches) end ]] local function generateFunction(state) if #state.edges == 0 then return "function() end" end local output = "function(char)" local dests = {} for i = 1, #state.edges do local edge = state.edges[i] local dest = edge.dest dests[dest] = dests[dest] or {} dests[dest][#dests[dest] + 1] = edge.condition end local prefix = "if" for dest, conds in pairs(dests) do output = output .. "\n " .. prefix table.sort(conds) local ranges = {} local singles = {} while #conds > 0 do if #conds == 1 then singles[#singles + 1] = conds[1] break elseif #conds == 2 then singles[#singles + 1] = conds[1] singles[#singles + 1] = conds[2] break end local val, index = conds[1]:byte(), 2 while conds[index]:byte() - index + 1 == val do index = index + 1 if index > #conds then break end end index = index - 1 if index == 1 then singles[#singles + 1] = table.remove(conds, 1) elseif index == 2 then singles[#singles + 1] = table.remove(conds, 1) singles[#singles + 1] = table.remove(conds, 1) else ranges[#ranges + 1] = {string.char(val), string.char(val + index - 1)} for i = 1, index do table.remove(conds, 1) end end end local first = true for i = 1, #ranges do local range = ranges[i] if first then first = false else output = output .. " or" end output = output .. " (char >= " .. range[1]:byte() .. " and char <= " .. range[2]:byte() .. ")" -- if range[1] == "]" then -- output = output .. "%]" -- elseif range[1]:match("[a-zA-Z]") then -- output = output .. range[1] -- else -- output = output .. "\\" .. range[1]:byte() -- end -- output = output .. "-" -- if range[2] == "]" then -- output = output .. "%]" -- elseif range[2]:match("[a-zA-Z]") then -- output = output .. range[2] -- else -- output = output .. "\\" .. range[2]:byte() -- end end for i = 1, #singles do if first then first = false else output = output .. " or" end output = output .. " char == " .. singles[i]:byte() -- if singles[i]:match("[a-zA-Z]") then -- output = output .. singles[i] -- else -- output = output .. "%\\" .. singles[i]:byte() -- end end output = output .. " then return " .. dest prefix = "elseif" end output = output .. " end\n end" return output end --[[ machine = { states = { [sName] = {edges = {}} }, startState = sName, acceptStates = {[sName] = true} } ]] local function numericize(dfa) local newMachine = util.deepClone(dfa) local oldNames = {} local newNames = {} local counter = 0 for k, v in pairs(dfa.states) do counter = counter + 1 newMachine.states[k] = nil newMachine.states[counter] = v newNames[k] = counter oldNames[counter] = k end for i = 1, counter do local oldEdges = dfa.states[oldNames[i]].edges local newEdges = newMachine.states[i].edges local n = #oldEdges for j = 1, n do newEdges[j].dest = newNames[oldEdges[j].dest] end end newMachine.startState = newNames[dfa.startState] for k, v in pairs(dfa.acceptStates) do newMachine.acceptStates[k] = nil newMachine.acceptStates[newNames[k]] = v end return newMachine end function emitter.generateLua(dfa) dfa = numericize(dfa) local output = [[ local unpack = unpack or table.unpack local states = { ]] for i = 1, #dfa.states do local state = dfa.states[i] output = output .. " " .. generateFunction(state) .. ",\n" end output = output .. [[} local stateEntries = { ]] for i = 1, #dfa.states do output = output .. " {" local state = dfa.states[i] local entries = util.nub(state.enter) for j = 1, #entries do output = output .. "'" .. entries[j] .. "'," end output = output .. "},\n" end output = output .. [[} local acceptStates = {]] for state in pairs(dfa.acceptStates) do output = output .. "[" .. state .."] = true," end output = output .. [[} return function(str) local strlen = #str local allMatches, ai = {}, 1 ]] if dfa.properties.clampStart then output = output .. "local startChar = 1 do\n" else output = output .. "for startChar = 1, strlen do\n" end output = output .. [[ local state = ]] output = output .. dfa.startState output = output .. [[ local ci = startChar - 1 while state and ci <= strlen do if acceptStates[state] then ]] if dfa.properties.clampEnd then output = output .. [[ if ci == strlen then ]] else output = output .. [[ do ]] end output = output .. [[allMatches[ai] = {str:sub(startChar, ci), startChar, ci} ai = ai + 1 end end local char = str:sub(ci + 1, ci + 1):byte() if char then state = states[state](char) end ci = ci + 1 end end local result for i = 1, #allMatches do if (not result) or #allMatches[i][1] > #result[1] then result = allMatches[i] end end if result then return unpack(result) end end ]] return output end return emitter